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GET
/
v2
/
sports
/
market-types
Market Types
curl --request GET \
  --url https://api.polynode.dev/v2/sports/market-types \
  --header 'x-api-key: <api-key>'
{
  "marketTypes": [
    "moneyline",
    "spreads",
    "totals",
    "points",
    "rebounds",
    "assists",
    "nrfi",
    "first_blood_game",
    "kill_over_under_game",
    "lol_penta_kill",
    "dota2_rampage",
    "soccer_anytime_goalscorer",
    "ufc_method_of_victory"
  ]
}
Returns every market type available across sports and esports. Each game’s markets have a sportsMarketType field matching one of these types.
key
string
required
Your API key.
{
  "marketTypes": [
    "moneyline",
    "spreads",
    "totals",
    "points",
    "rebounds",
    "assists",
    "nrfi",
    "first_blood_game",
    "kill_over_under_game",
    "lol_penta_kill",
    "dota2_rampage",
    "soccer_anytime_goalscorer",
    "ufc_method_of_victory"
  ]
}

Types by category

Traditional sports: moneyline, spreads, totals, first_half_moneyline, first_half_spreads, first_half_totals, double_chance, correct_score, both_teams_to_score, total_goals, total_corners, nhl_period_result, nrfi Player props: points, rebounds, assists, assists_points_rebounds, double_doubles, threes, passing_yards, rushing_yards, receiving_yards, receptions, passing_touchdowns, anytime_touchdowns, first_touchdowns, two_plus_touchdowns Soccer: soccer_anytime_goalscorer, soccer_exact_score, soccer_halftime_result, soccer_team_to_advance UFC/Boxing: ufc_method_of_victory, ufc_go_the_distance Tennis: tennis_first_set_winner, tennis_first_set_totals, tennis_match_totals, tennis_set_handicap, tennis_set_totals, total_games Cricket: cricket_completed_match, cricket_first_inning_runs, cricket_second_inning_runs, cricket_most_sixes, cricket_team_top_batter, cricket_toss_winner, cricket_toss_match_double, cricket_match_to_go_till Esports (MOBA): moba_first_blood, moba_first_dragon, moba_first_tower, moba_total_kills, first_blood_game, kill_over_under_game, kill_handicap_match, kill_most_2_way_match Esports (LoL-specific): lol_penta_kill, lol_quadra_kill, lol_both_teams_baron, lol_both_teams_dragon, lol_both_teams_inhibitors, lol_odd_even_total_kills Esports (Dota 2-specific): dota2_rampage, dota2_ultra_kill, dota2_both_teams_barracks, dota2_both_teams_roshan, dota2_game_ends_daytime Esports (CS2/Shooters): cs2_odd_even_total_kills, cs2_odd_even_total_rounds, shooter_first_pistol_round, shooter_second_pistol_round, shooter_round_handicap, shooter_rounds_total, round_handicap_match, round_over_under_match Maps/Games (esports series): map_handicap, map_participant_win_one, map_participant_win_total, match_handicap, child_moneyline, parlays
Cached for 1 hour. Market types rarely change.

Authorizations

x-api-key
string
header
required

Response

200

Market type list